﻿using System;
using System.Collections.Generic;

namespace Battle.Engine.LogicModel
{
    public class FExportValue : FExport
    {
        public FActor source;
        public FActor target;
        public ExportValueClass exportValClass; //血量 怒气 连击数 人物状态
        public double value;
        public double extraValue;
        public HpInfSpecialType damageType;
        
        public void Init(FActor source, FActor target, ExportValueClass exportValClass, double value, double extraValue=0, HpInfSpecialType damageType=HpInfSpecialType.None)
        {
            this.source = source;
            this.target = target;
            this.exportValClass = exportValClass;
            this.value = value;
            this.extraValue = extraValue;
            this.damageType = damageType;
        }
    }
}
